The personal blog of game designer, programmer and Cand. Scient. Informatics, Jimmy Marcus Larsen. Currently working as a game designer at Cego ApS.
September 27, 2007 at 8:58
It has been too long since my update. I have been busy with thesis writing - or reading actually, cause I should try to get on to the shoulders of giants if I want to not repeat what has been said before. Also, I have been looking into different programming issues concerning the game I am to develop. Exiting times ahead.
The last few days I have been attending JAOO - an international software engineering conference in Ã…rhus. A lot of supposedly famous people showed up, though I had never heard of them. Guess I’m not much into enterprise software… None the less, many of them were extremely good at making their presentations, and I did agree with some of them. Good points were made for agile development, with retrospectives being a popular subject - to some it came as a surprise, that talking together is a good thing! There were some interesting talk on Javascript being an overlooked language, which with the use of libraries like prototype gets both easier to use and less messy than it used to be. I would like to look into that when I get the time. Andreas Zeller’s concept of delta debugging is another thing I would like to look into - clever stuff. The two presentations I liked the most though, were both given by Kevlin Henney. I very much agree with his view on architecture and programming. He made it quite clear that keeping the amount of code lines low, is good for both architecture and speed - no code is faster than no code.
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